Hi! I'm PET.
I think in systems, not screens.

I'm a product designer who understands the technical side. I work on software with real complexity: deep workflows, interconnected systems, products where the hard part isn't the UI, it's understanding what the product actually needs to do. I've shipped work in healthcare, automotive, real estate, and gaming.

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How I Work

I work closely with developers from the start, thinking in reusable components, technical constraints, and how data actually moves through the product. That usually makes what I design buildable without a negotiation phase.

I use LLMs throughout my process for research synthesis, brainstorming, wireframing, and AI prototyping. Screens come at the end, built on top of a structure that makes sense.

Systems Design Discovery Information Architecture Process Mapping Design Systems Legacy Modernization
Tools: Figma · Claude · Antigravity · Balsamiq · NotebookLM · Miro · HTML / CSS

Other Adventures

Enterprise · Payments
H&M Payments Portal
H&M was bringing their payments system in-house, replacing SAP Hybris. I designed the new portal's configuration module and built new design system components because their existing system was only made for the consumer website, not admin panels.
Real Estate · Web
Imobiliare.ro
Romania's #1 real estate platform with 40,000+ unique visitors daily. I worked across navigation, listing pages, property details, and backoffice features. I pushed for a HotJar license and shifted the team from assumption-based decisions to data-driven ones.
Fitness · Mobile
and/life
A fitness app with meal tracking, exercise tracking, and video workouts. I designed new features, ran QA before sprint releases, and rebuilt the Sketch file into a proper component-based system — essentially reverse-engineering a design system.
Unity · VR · C#
Serious Games & VR
I built serious games and architectural visualizations in Unity — writing C#, implementing FSM and behavior trees, and optimizing for VR headsets like Oculus, Vive, and GearVR.

About

Photo of PET — Senior Product Designer

I've been building things on the internet since I was 13.

First website in 2000. By 16 I built one of the biggest Hattrick (online football manager game) communities globally. At 19 I started doing client work — and kept freelancing for over a decade, while everything else happened in parallel. I organized over 30 Starcraft 2 tournaments — two full leagues, sponsors, pro players competing, all broadcasted live. I was part of the first wave of game streamers before streaming became a thing.

I also got a degree in Photography & Video, ran a YouTube channel, built games and VR experiences, mentored game designers at Game LAB, and eventually landed in product design. I've coached designers on their careers and sat on the other side of the hiring table as a technical interviewer.

Based in Timișoara, Romania. Working remotely with international teams. Looking for complex products and interesting problems.

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Let's work together